EDF 5 is upon us

Cajun Chicken

Contributor
CRank: 6Score: 174360

Since when did the MP become the game?

Let me begin first, modern day competitive online games are rubbish. I like online gaming on PC and consoles, but competitive games are stupid.

One thing I can't stand this generation is something Halo 2 caused. The multiplayer SECTION of the game being popularised as 'the game'. This is something I can't stand, this has continued into games such as the Call of Duty series and especially when the blockbuster story or campaign gets ignored for essentially what has been exactly the same game for the past 4 years or so.
This is a typical conversation concerning this situation I hate;

Me: "Have you played the new Call of Duty?"
Friend: "Yeah! It's awesome!"
Me: "That's great! So what set pieces does the game have this time?"
Friend: "I've not played the campaign yet, but I'm halfway heading towards Prestige."

Or the seminal;

Me "How's the new Call of Duty?"
Friend "Agh, the bullet detection is rubbish, the sound of the guns aren't very good and the maps are flawed"
Me "Oh right, so I guess that means that the campaign has rubbish level design then? Not as good as the old one?"
Friend "I wouldn't know, I've been busy playing the multiplayer, I only played half an hour of the campaign."

And this is something that comes up regularly. Just HOW many people in the world are actually thinking that the multiplayer is the game and then actively complain about the game being rubbish after playing ALL FOUR of the maps available in each mode and just see the game flopping just because the ATTACHED multiplayer that hardly changes, UT2003 and UT2K4 had more changes in a year than either CoD or Halo.
Then add to that insult of the level designers, story writers, animation directors. The campaign isn't played for about a week until they're bored of the MP and IN COMPARISON because of all the trigger happy shooting online for that week and mastering the shooting mechanics obsessively, the game's AI seems 'too easy'.

A lot of reviews these days for these kind of first person shooters, just review the multiplayer section and ignore the campaign as if it was some kind of last minute addition, when ACTUALLY, the campaign was what the game was intended to be marketed AS. The reason the developers built an engine, the reason the motion capture was so closely adapted for animation, the reason that the team hired a top class Hollywood composer to do the soundtrack, all gets ignored until later, when the player is bored and rushes through it like having ADHD just to get either Achievements or Trophies. What a sad world we live in and the game development community is encouraging this, because it makes money and everyone follows, getting the line between 'additional selling point' and 'high budget game' mixed up.

Oh well, I'm going to play the rather good bonus section of the game of MW2 which had a few tweaks that could of been in a patch in the last game and should be named "Call of Duty Modern Warfare Arena Tournament 2" until I get a copy of Black Ops in the future.

Nate-Dog4932d ago (Edited 4932d ago )

I agree with what you're saying, but you can't deny that games like CoD and Battlefield: Bad Company are games that focus on the multiplayer modes and so the campaign modes suffer at least a bit. I understand though that you're not really complaining about that but people's attitudes to this situation.

But I disagree with your second-last paragraph, I mean look at the adverts for Black Ops, how many of those are focused on the single-player? Look at the back and front of the BFBC2 box, how much of those focus on the single player? The games that are almost only played in the multiplayer section are usually marketed in that way because they know that most multiplayer-focused games have more longevity than singleplayer-focused games and because multiplayer seems to attract more attention than single-player does. All depends on the genre though when you think about it, I'd say if you asked anyone about Assassins Creed: Brotherhood at least 8 out of 10 would tell you about the story first and foremost before even considering the multiplayer.

Cajun Chicken4932d ago (Edited 4932d ago )

I'm not downplaying what you're saying. But the way the game has been marketed in printed game magazines and aired adverts have shown a deep focus on set pieces in the singleplayer game and the characters, plus the overall feeling of the era the game is set in. I find that multiplayer often cancels a lot of it out.

I do like the MP, don't get me wrong. It's very addictive, but I get annoyed how the actual parts of the game gets swapped around for the afterthought and bonus to be the game itself. If it was the case that everyone wanted that, then the MP alone could be sold a lot cheaper and it should just be advertised on TV as people sitting around shooting each other, which actually, I believe a clever advert has shown that aspect recently.

If you look at a Uncharted 2, neither part of the game eclipsed the other and it was a whole package. It just seems to me, a lot of the time, CoD and Halo just become 'the multiplayer' when referred to in general speech, forgetting there's a good piece of single player focused interactive entertainment behind it which should be at the forefront because it had the bigger budget.

Is it because the MP outlasts the SP? Personally, I get bored of the MP faster, the maps and the weapons, they're just the same boards with different pieces. Plus...Would you fork out the price of half a board game for another board to put the same pieces on just because everyone's decided to play on the new board more? That's also something worth discussing. I'm sure people can see the metaphor I'm trying to put across there.

Nate-Dog4932d ago (Edited 4932d ago )

Yeah I know what you mean. I have a good few friends myself who rarely play anything else than CoD (i.e. just it's multiplayer) and FIFA (multiplayer only after playing about 5 games against the AI). I'm a bit unsure on whether multiplayer outlasts SP myself. The attraction is that you're never gonna have the same outcome twice and playing with friends and things like that, but personally I've never played a game focused on MP that I can say I've in all enjoyed more than a game with a good SP. I look at games like MGS and Final Fantasy (of which the latter I've only recently began to play) and I find that you simply can't beat a good SP experience. Even to this day (up until my PS3 got YLOD) I'd still very often have a craving for playing MGS1 or 2 again and would just pop it in and continue along my save file. I'd go onto forums and discuss the story or anything new I've found even this many years later because sometimes that's the beauty of an SP game.

Personally, as regards to the metaphor you mentioned, I have gotten the last 2 Cod games myself. I originally had CoD4 as one of my first "next-gen" games and loved it. I eventually got MW2 and even from my first play of it, I never really ever enjoyed it because I felt I had played this all before, and eventually got rid of it and told myself I wouldn't take this bs from a company like Activision anymore. But then I got sick of playing multiplayer games alone and eventually got BO, solely because of that, and I know for a fact that for the whole time that I went not even considering considering buying BO that would have continued had it not been for the want of playing some lighthearted games with my friends. Ok I've really gone off topic but I suppose that's the only reason why I'd ever go and get a game like CoD each year / two years, and at the end of the day, even though I love single-player games and modes a whole lot more than multiplayer, the attraction of playing games with friends casually and of being able to say to yourself you're better than this or that guy in a match (as egotistical and stupid as it sounds), for some reason that makes me want to play multiplayer games often.

Edit: Sorry I really went on in that second part about nothing in particular hehe.

blackburn54931d ago

I agree with everything you guys have said. MP is fine but why is it put as the main focus? It's like selling you half a game. Games like LFD have 3 hour campaigns which i personally think is ludicrous.If you are so focused on MP alone then make a MP game and sell it for less.I mean if UC2 can make a robust SP and MP without sacrificing anything why can't everyone else do the same? It's like a huge middle finger to your gamers. "You don't like MP and want to play SP only? Then screw you!"

Cajun Chicken4931d ago (Edited 4931d ago )

Now, L4D is an interesting one. You see, the game is mainly an online game. It's like the Unreal Tournament series that the single player was practice and more bang for the buck for the user.

L4D arguably. In my eyes, hope I'm not going to be hypocritical here, always has been packaged and marketed a MP game. Right from day one, just like Counterstrike. It was intended to be online.
Another part of this argument is that the L4D series still has a narrative wherever in SP or Online unlike CoD, it's the same choice of stories, the bots are just replaced with real gamers around the globe and the characterisation, voice acting and soundtrack (although dynamic) remains. This partly is why I respect Valve with multiplayer games that the story is the characters/classes within the games meaning that the same feel of the game can be online and offline.

What you have with CoD is a blank slate running around shooting. There's not much more depth. Like as seen in L4D which has great characters and archetypes, you might as well be Doomguy in CoD.

christheredhead4931d ago (Edited 4931d ago )

games that are so heavily focused on multiplayer do seem to have a tacked on single player experience. i have friends who have bought modern warfare, mw2, and black ops yet have not played even 1 hour of the campaign for any of those games. i enjoy multiplayer just as much as the next person but for me a single player experience is was draws me into a game. if youre just going to tack on a 5 hour single player then whats the point. what i would like to see is games such as bad company or cod become online only and come out at a starting price of 39.99. yet i feel the same about single player games as well. some games dont need a multiplayer such as bioshock 2 or up and coming dead space 2. there no need to tack them on. after playing the dead space beta the multiplayer was actually a lot better then i thought but still i think most everyone could live with out. basically in an overall sense you tend to see great single player games with a tacked on multiplayer and great multiplayer game with tacked on single player so maybe we should be at the point where developers sell them separately at discounted prices. i would be some what open to that idea.

gamerdude1324931d ago

Personally, I go into every game with Single-player first and may play a couple of hours of multiplayer, then I'll go back to SP forever. If I want to play online, I'll throw on Combat Arms or Cross Fire (*cough* approve the reviews and my blog *cough*)and play that for several hours until I get bored. But I don't go into CoD for multiplayer, admittedly. I'm all SP after a bit and every game I've ever played has that same reaction unless it's an MMO. This is why I love BioShock 1. Didn't give a damn about multiplayer and created what is, IMHO, the best single-player experience to ever grace gaming.

L4D is excused though. That's pretty much an MMO and SP is practice.

jcmoorehead4931d ago

I tend to play through the Single Player of a game first and then I'll try out the multiplayer. Although that said I've never been huge on multiplayer in games up until Halo Reach came along and even then I made sure to play through the campaign and check out the story before going fully into the multiplayer mode.

There is definitely more of an emphasis on competitive mutliplayer in games though and its been going that way for a few years now. I guess its a way of saying to potential buyers that they can just hop on for about half an hour for some mindless action. It's a big shame because some of the storylines in games are brilliantly crafted and amazing to watch play out. Unfortunately people just don't want to dedicate their time to it as much.

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50°

The case for Pokemon Black and White remakes in 2024

A number of leaks have popped up that reference Pokemon Black and White remakes in some way. Are they all coincidences or real in 2024?

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nintendoeverything.com
170°

Final Fantasy VII Rebirth Combat Director Wants Final Part To Offer Players "Even More Freedom"

The Final Fantasy VII Rebirth combat director has expressed that he wants the final part in the trilogy to offer players "even more freedom".

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twistedvoxel.com
gold_drake19h ago

i wonder if where gonna be able to jump

EternalTitan35m ago

Well its not an action game.
Even Elden Ring added jumping as an evolution of the combat system since Dark Souls did not feature jumping.
I want jumping as much as the next action game fan but this isnt that type of game.

-Foxtrot13h ago

I love the game so far but please don’t make the final part a mini game fest

Everytime I get to a new part in Rebirth it’s “mini game time”

Inverno7h ago

Hope ya don't mind me asking since it seems like you've played it, did it feel like a decent step up from the last game or was it more like the best from the last but more polished?

CS77h ago

It makes Remake feel like a demo.

9.5/10 imo. And I think the “mini games” did a great job of adding variety to the gameplay. Purely optional as well.

-Foxtrot6h ago

Here's my thoughts

I think it's a big step up from the first instalment, I'm enjoying it way more.

I thought keeping it just in Midgar was silly, it felt dragged out and it didn't have much variation in terms of the scenery.

However with Rebirth, as soon as you get out of Kalm you have a big world to explore and it's great to just wander round and explore.

Now that I'm half way in though, despite still liking what I'm playing, the gameplay loop is now starting to slow down on me. I've got to a new region and I'm like "Yaaay...need to go and find those towers again, oh look another special beast marker, is that a bird I see in the distance? Better follow it to another Mako Crystal"

It's like....you know how Peter Jackson was only supposed to have two Hobbit films then Warner Bros wanted a third film so he stretched the second film out as much as he could so he could keep stuff for the third film making a trilogy? Yeah it feels like that, so these mini games are a part of that overall gameplay loop to keep us going and stretch the game out overall so they have something for the third and final game.

I personally think you could have had the first instalment get you out of Midgar and through to Grasslands / Junon and the second game finishes things off.

Becuzisaid7h ago(Edited 7h ago)

I had a weird cycle of love/hate for all the mini games as I played through. At first I really hated the seeming need to check all these boxes while exploring the grasslands. I didn't enjoy the Gilgamesh quest initially, and thought Queen's blood was fine but didn't want to commit to it. The side quests didn't really grab me either.

Then for some reason everything in Junon region changed my mind and I did pretty much everything. I liked most of the side quests, I actually liked playing fort condor (didn't care for it in the intergrade dlc). And my interest for completing these quests stayed pretty much through to Cosmo Canyon.

Then they added that horrible Lifestream memory/battle mini game and I started getting so burnt out of it all. I just wanted to do the story. I didn't do any side quests in neibleheim and beyond except for the summon. I abandoned Gilgamesh.

So what I'm saying is I would like the third part to go back to the focused progression from remake. Keep the mini games to the gold saucer. Start the game snowboarding if you want, but from there keep the story rolling.

-Foxtrot6h ago

That's funny you say that because I did everything in the Grasslands but once in Junon I started to slow down a little until Corel where by the end I was burnt out. I'm still currently going but I'm just doing what I can while things keep getting thrown at me.

I would have preferred half of these mini game side fillers / collectibles for some really beefy side quests that really adds onto the world of FFVII.

Inverno5h ago

Sounds like they hadn't really figured out what they wanted to do with Remake and this one is more of what they thought of doing which is probably why they're dragging it out to make a trilogy. Disappointed to hear it has towers cause man do i hate towers lol. It's been a while since I've played the first and it'll be a while longer to play the sequel, but it sounds like I'll enjoy it. 7 really impressed me especially after being disappointed with 15, felt like Square finally realized that FF was THEIR big franchise again.

Tacoboto3h ago

How many hours are you into it at this point?

My friend got like 20-30 in and pretty much quit because of its mini game era. He loved and basically binged through Gran Blue compared to Rebirth

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MetroidFREAK216h ago

As long as it comes out on PS5 to have the entire series on one platform, do whatever you want

franwex5h ago

The combat is my favorite thing about Rebirth. Would be really cool if they can improve it even more.

Knightofelemia5h ago

I hope after FF7 Square will either give a new FF game the remake treatment. Or give some of their older titles a remake treatment like Chrono Trigger, Chrono Cross, even Xenogears.

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220°

Kingdom Come Deliverance 2's Scope Was Impacted by Xbox Series S Limitations

Wccf tech writes: "Kingdom Come Deliverance 2's scope was impacted by the Xbox Series S hardware limitations, as developers could only make a game that was 25% bigger than its predecessor."

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wccftech.com
-Foxtrot13h ago

This is the issue with things like this

Xbox Series X is apparently to MS the worlds most powerful console

However the Series S is obviously a limitation because it’s underpowered and developers have to go for parity.

So what’s the point of the world’s most powerful console if you are holding third party developers back? They aren’t going to push themselves if they have to think about the weakest console.

The issue wouldn’t be as bad if it was just Xbox but you are also affecting the PS version aswell

I think developers need to start just taking advantage of a console and if one of them can’t do X Y and Z then f*** them…why should the others suffer. What’s MS going to do? The bigger the franchise the least chance MS are going to tell them to f*** off. Baulders Gate 3 seemed to have stood their ground and suddenly their “strict” parity rule didn’t really matter. We suddenly got super optimisation efforts for the Series S that got things sorted.

anast9h ago

I agree, and the sad part is use normal folk saw it the second they announced their plans.

Abear215h ago(Edited 5h ago)

Agree 100% this is why I didn’t want the M$ Monopoly, now PS5 version will be held back too.

If PS5 Pro comes out and Series S is still a thing it’ll be interesting what differences and what devs choose to do. Really hoping Rockstar pushes the PS5 pro with GTA6 and we get the best version possible.

outsider16243h ago

Good ole S indeed. Everyone knew this all along. S was holding games back...Now where the hell is Orchard i want a word with him.

MajorLazer24m ago

I ****ing hate the S. The tragic thing is withour the S MS doesn't even threaten 10m units sold this gen 🤣

LucasRuinedChildhood14h ago

More info from the author of the article, I think: https://www.reddit.com/r/ki...

Quote:
"1) I was told this info from the producer of the game Martin Klíma.
2) He specifically said the game will have only one mode.
3) And this mode is 4K 30 on PS5/XSX and 1440p 30 on XSS.
4) He said that the game is already running north of the 30 FPS cap so the performance should be stable on launch, much better than KCD1.
5) The limitation was XSS because of the 10GB memory. He said that's why they wanted to make the game 25% larger.
6) Speculation on my part: the output resolution is probably upscaled and the reason why there won't be a 60 FPS mode is because it'll most likely be very CPU heavy, like Dragon's Dogma 2 for example."

Doesn't seem like they're adding a 40fps mode on PS5/Series X for launch even if they can handle it.

Sgt_Slaughter9h ago

I'd much rather have 1440p/60fps or even 45fps. Having just one, even with the Series S in mind, is disappointing.

franwex8h ago(Edited 8h ago)

Remember when xbots were adamant that the series s won’t hold back the gen?

Microsoft just needs to let go of the mandatory parity. Who cares if your grandma doesn’t understand that a game cannot be played on the S. It’s not like it she can buy you a physical game for it anyway. Before buying the game put up a notice that it only works on series X. If you’re buying for a friend-allow for a refund.

Bam. Everyone is happy. Most series s owners are for casuals that want Game Pass anyway and most likely don’t purchase most games.

If the developers want it to run on S, let them figure it out.

Chocoburger2h ago

If it were Series X only then they'd only be selling to 25% of the Xbox Series userbase, and that's certainly not worth the time and effort into doing a port. Could just do PS5 & PC instead. No compromises needed.

Jin_Sakai8h ago

“During the event, the Kingdom Come Deliverance 2 producer also revealed that on PlayStation 5 and Xbox Series X, the game will run at 4K resolution and 30 frames per second“

Another “creative decision” right? 🤦‍♂️

IHateNate7h ago

Amateur hour. Very incapable developer.

Outside_ofthe_Box7h ago(Edited 7h ago)

Since you're not an amateur and clearly know more than them, can you over there and help get the game running on the S without having to sacrifice their true vision. Us gamers would really appreciate you using your wisdom for good 🙏

IHateNate7h ago

Thousands of games run just fine on S.

But Kingdom Come is the game that can’t. Must be one hell of a game!

franwex5h ago(Edited 5h ago)

Thousands of games run on PS4 and on Switch. If developers want them to run on those systems. Fine. Those two platforms still get new games. Sony isn’t making studios also make a ps4 pro version, or Nintendo a wiiu version. Microsoft technically is.

IHateNate4h ago(Edited 4h ago)

If games like Alan Wake 2, GTA6, COD, hellblade all run on S, no excuse for this 100x smaller and 100x worse looking game to be held back.

outsider16243h ago(Edited 3h ago)

"Thousands of games run just fine on S.

But Kingdom Come is the game that can’t. Must be one hell of a game!"

Kingdom come 2 runs just fine alright. Its the SCOPE that they want. They had to cut it because of the stupid S series. Hellblade2 ran just fine too..but im pretty confident if it was just the X in mind, the scope of the game would have been much bigger.

IHateNate3h ago

So their scope is greater than that of GTA6 and warzone? Wow. Crazy

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